End of Days V0.1.1
End of Days » Devlog
After a lot of head scratching I’ve managed to dwindle down a lot of the bugs. Here is the updated version of End of Days. Remember YOU STILL NEED TO CLOSE AND REOPEN THE GAME FOR IT TO WORK. I contacted Epic about this issue.
LIST OF KNOWN BUGS AND ERRORS
- Need to close and reopen game on first launch
The game starts in teleport mode -> use simple movement for better experienceNo door to the zombies in the shooting range-> Added doorways, but they aren’t playing nice with the nav mesh. Need to investigate.Teleporting on the shooting range map is broken, some areas won’t let you move there. -> If you really want to get out to the floor, teleport onto the pool table and switch to simple movement mode- Two handed grip of shotgun may cause internal bullet collision
- Bow has floating faces near the ends
- Wand fireball occasionally does not collide with the floor
- Attachment spawners in survival map sometimes spawn ammo clips? (yeah I have no clue either)
- Buying the sword doesn’t immediately attach to player hand
Menu button doesn’t close menu-> Temporary close button added to menu
No hud indication when the player is hit by a zombie- Pistol accuracy is too low on the z- axis -> meant to be a short range weapon anyway
- Wand fire particle effect has smoke move in unison
- Certain areas of survival map cause zombies to not “see” you -> keep moving and they will see you
- Sometimes can’t grab clip from ammo belt -> if you move you will be able to grab from you belt
- Lighting probably too dark
Flashlight doesn’t cast light far enough- I know that isn’t how a scope goes on an AK47 -> still need to create mounting bracket
- Attachments are still highpoly meshes
- Melee weapons don’t break bottles
- Safe house map is huge compared to player scale
- Lighting of controls diagram in safe house map is too bright
NO QUIT BUTTON ON MENUOne menu selection highlights white instead of redSteam API may not function correctly -> There’s actually no recent documentation on this and the app ID is still for development, not the officialID- If you reload your gun too close to your ammo belt you might store an empty mag -> check how many bullets are left on the side of it
Files
End of Days V0.1.2 64 Bit 666 MB
Version 0.1.1 Aug 26, 2017
End of Days V0.1.2 64 Bit 666 MB
Version 0.1.2 Aug 29, 2017
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End of Days
Low Poly VR Zombie Survival
Status | In development |
Publisher | |
Author | Starkium |
Genre | Shooter, Survival |
Tags | Low-poly, Unreal Engine, Virtual Reality (VR), Zombies |
Languages | English |
More posts
- End of Days 0.2.0 in BetaNov 02, 2018
- End of Days v0.1.5Mar 30, 2018
- Art Style has been touched up!Jan 23, 2018
- News UpdateJan 16, 2018
- End of Days V0.1.4Sep 27, 2017
- End of Days v0.1.3.Sep 24, 2017
- End of Days V0.1.2Aug 30, 2017
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